24 HOURS PT2
So first thing’s first after learning the prompt. Story. And as Pixar says STORY IS EVERYTHING. This was easily the most tense part of the whole event. You become attached to your vision and don’t want to sacrifice it so emotions run high.
My team was named DJ SCAB: the initials for Daniella, Jorge, Sarah, Carina, Asuzana, and Ben. At this point it was anything goes. We were literally throwing ideas at the board (paper wads). Space dinos, dogs, mythological war. Finally we settled on our idea. The mars rover was not actually in space instead he was a failed preliminary robot being tested in the Grand Canyon. It was great. But how were we going to tell this story? Storyboarding was so scary. The team had to agree on what was the most interesting and concise way to tell our story. At first we had this character named Bernie who lived in a trailer in the grand canyon who would throw a can out his window which would be then found by the rover showing that this was all taking place in the grand canyon. We soon scrapped Bernie because we wanted to focus on the rover as our main character.
After a while we finally presented our idea first to Aubry and Eric Robles. They were the ones who pointed us in the right direction telling us to focus on our comedy aspect, and that our gag was good. Encouraging news. Next when our storyboard was more finalized we presented our idea for a second time this time to Aubry’s director friend/colleague Mike Roberts. He liked it. He said our idea seemed to be different from the other groups especially in that the gag would heavily depend on our character animation. More good news. But at the same time intimidating. Our success would really hinge on our animation and how we portrayed the rover.